
Alice's Adventures In A Wonderland Dreamworld Bedtime Story
by Shan C
Once upon a time, in a world not too different from our own, there was a curious girl named Alice. She had long, golden hair and big, bright eyes that were always searching for something new and exciting to explore. One day, as she lay, her mind racing with thoughts and questions, she fell into a deep and peaceful slumber. In her dreams, Alice found herself tumbling down a long, winding tunnel.
Transcript
Alice is a young girl who finds herself feeling bored and drowsy while sitting with her sister in a field.
Suddenly,
She notices a curious white rabbit running by her.
The white rabbit is wearing a waistcoat and looks at a pocket watch while muttering that he is late.
Alice,
Curious about this strange sight,
Decides to follow the rabbit.
The rabbit leads her to a rabbit hole,
Which Alice decides to explore.
She falls and falls and soon realizes that she is in a long and winding tunnel with many doors.
On a table nearby,
She spots a small key that unlocks a tiny door.
However,
She is too big to get through the door.
She then comes across a bottle with a label that reads,
Drink Me.
Alice drinks the contents of the bottle and shrinks down to a tiny size.
This allows her to pass through the tiny door and enter into a beautiful garden.
But Alice soon discovers that she has left the key on the table and can't get back through the door.
While wandering through the garden,
Alice comes across various unusual creatures,
Including a talking mouse,
A hookah-smoking caterpillar,
And a Cheshire cat that can disappear and reappear at will.
Alice also meets the Mad Hatter and the March Hare,
Who are having tea and a very unusual celebration,
An unbirthday party.
As Alice continues on her journey,
She meets more odd creatures and experiences strange situations.
She grows and shrinks again,
Causing problems with her size and leaving her feeling uncertain about what will happen next.
She realizes that the rules of this world are very different from those of her own,
And she must navigate the peculiarities of this new place.
Through it all,
Alice tries to find her way back home,
But she's not quite sure where home is anymore.
She continues to explore this wonderland and all its mysteries,
Wondering if she'll ever find her way back to her ordinary life.
As Alice sat by the bank of the river,
Feeling very lonely and bored,
She noticed a mouse swimming towards her.
The mouse climbed up the bank and started to talk to her,
Mistaking her for her friend,
Mary Ann.
Alice tried to explain that she wasn't Mary Ann,
But the mouse seemed too distraught to listen.
In an effort to calm him down,
Alice offered to dry him off with her handkerchief,
But ended up soaking it with her own tears.
Alice started to cry so much that she cried a pool of tears around her,
Which soon grew deep enough to float her away from the bank.
She saw various curious objects floating by her in the water,
Such as a mouse trap and a pair of gloves,
And she tried to grab onto them as she passed.
Suddenly,
She found herself in a sea of tears,
Which made it difficult for her to swim.
Eventually,
Alice reached the shore,
But she was completely drenched and feeling very miserable.
As she sat on the shore,
Wringing out her wet dress,
She noticed a group of animals that had also washed ashore by the tide.
Among the animals were a dodo,
A lorry,
An eaglet,
And several others.
Alice listened as the dodo explained that they were holding a caucus race,
Which involved running in a circle until everyone was dry.
Alice joins the animals in the caucus race,
But soon realizes it is a race with no clear finish line.
The creatures are drying off from their swim,
And the dodo,
Who is acting as a referee,
Announces the start of the race.
The animals begin to run in a circle,
And Alice joins in,
Running as fast as she can.
After a while,
The dodo calls a halt to the race and declares that everyone has won.
The animals then move on to the next activity,
Which is to tell stories to dry off completely.
Alice listens to several stories,
Including one told by the mouse,
Which is a sad and confusing tale about a crocodile and a porpoise.
As the stories come to an end,
Alice notices a blue caterpillar sitting on top of a mushroom,
Smoking a hookah pipe.
She approaches the caterpillar,
Who asks her who she is and why she's there.
Alice replies that she hardly knows.
She woke up that morning thinking she was a different person.
The caterpillar then tells her to recite the poem,
You are old,
Father William,
And afterwards gives her a cryptic piece of advice,
Keep your temper.
Suddenly,
The caterpillar transforms into a butterfly and flutters away,
Leaving Alice alone once again.
She takes the advice to heart and continues on her journey,
Unsure of what other strange and unpredictable events lie ahead.
Alice stumbles upon a strange tea party.
The Mad Hatter,
The March Hare,
And the Dormouse were all in attendance.
They were all sitting at a large table that was adorned with a white tablecloth,
A tea set,
And a few mismatched chairs.
Alice was quite taken aback by the Hatter's appearance.
He was wearing a tall hat with a price tag on it,
And he seemed to be perpetually stuck at 6 o'clock.
The March Hare was equally awed,
As he was constantly checking his pocket watch and muttering to himself.
The Dormouse was fast asleep in his teacup.
As Alice approached the table and asked if she could join the party,
The Hatter and the March Hare stared at her intently,
As if they had never seen a girl before.
The Hatter finally spoke up and said that Alice could join the party only if she could solve his riddle.
Alice,
Being a curious girl,
Agreed to the challenge.
The Hatter began his riddle.
Why is a raven like a writing desk?
Alice was puzzled,
But she thought about it for a while and came up with several answers.
Unfortunately,
None of her answers were correct,
And the Hatter and the March Hare seemed to be getting more and more agitated.
They began to talk over each other,
And Alice couldn't make out what they were saying.
Just as she was about to leave,
The Dormouse woke up and began to recite a nonsensical poem.
Alice found it amusing,
But the Hatter and the March Hare were not amused.
After the poem was finished,
The Hatter asked Alice to tell him a story.
Alice obliged and began to tell him the story of her adventures so far.
The Hatter and the March Hare didn't seem too interested in the story,
As they kept interrupting her with rude comments and nonsensical questions.
Alice became fed up with their behavior and decided to leave the party.
As she was walking away,
The Hatter shouted after her,
You can't leave until you've had some tea.
Alice turned around and saw that the tea had become unbearably hot,
Causing the Hatter and the March Hare to pour it onto the Dormouse,
Who promptly fell back asleep.
As Alice walked away,
She couldn't help but wonder if the strange inhabitants of Wonderland were all like this.
She resolved to be more cautious in her future encounters,
But also couldn't help feel excited for the next adventure that awaited her.
Alice continues on her adventure,
Walking through the forest until she comes upon a clearing.
In the middle of the clearing is a pool of water surrounded by a group of animals,
Including a griffin and a mock turtle.
The griffin invites Alice to join the group and she sits down with them.
As they chat,
Alice learns that they are preparing to dance the Lobster Quadril,
A dance that involves a series of complex movements.
Alice is eager to join in and the animals agree to teach her the dance.
As they begin the dance,
Alice is amazed by the unusual movements of the creatures.
They dip and sway,
Moving gracefully around the clearing.
Alice does her best to keep up,
But she is not as graceful as the animals and stumbles from time to time.
During a break in the dance,
Alice asks the mock turtle about his past.
He tells her that he used to be a real turtle,
But was captured by sailors and brought to land.
He was then trained to sing and dance for the entertainment of people.
Alice feels sorry for him and tells him she thinks he's a wonderful dancer.
After the dance,
The griffin takes Alice to see the Queen of Hearts.
As they walk,
The griffin tells Alice about the Queen and her love of ordering executions.
Alice becomes increasingly nervous about meeting the Queen and wonders if she will be able to keep her head.
Finally,
They arrive at the Queen's castle,
Where the Queen is holding a game of croquet.
Alice watches as the Queen plays,
Using live flamingos as mallets and hedgehogs as balls.
Alice is horrified by the cruelty of the game and tries to speak up,
But the Queen tells her to be quiet.
As Alice watches the game,
She sees the Cheshire Cat again,
Who disappears just as suddenly as he appeared.
Alice begins to feel overwhelmed by the bizarre world she has found herself in and wonders if she will ever be able to return home.
Alice feels nervous and unsure,
Approaches the King's throne to hear the evidence in the case of the stolen tarts.
She sees that the Knave of Hearts is on trial for the theft and the Queen of Hearts is presiding over the court.
The witnesses are called one by one,
Including the Hatter,
The Duchess,
And the Cook.
Each provides conflicting and confusing testimony that only serves to complicate the case.
Alice feels like she has seen this all before and is growing more and more frustrated by the nonsense of it all.
Finally,
The Queen turns to Alice and asks for her testimony.
Alice tries to be honest and clear,
But the Queen and the court mock her and twist her words.
When Alice insists that she saw nobody steal the tarts,
The Queen accuses her of perjury and threatens to have her beheaded.
Just as the situation is getting out of control,
Alice sees a distraction in the form of a procession of cards that is approaching the court.
The Knave of Hearts is leading them,
Holding a platter of tarts.
Alice realizes that the Knave was not the thief after all and is relieved to have the matter resolved.
However,
The Queen is not satisfied and orders that the Knave be punished anyway for having brought the tarts into the court in such a manner.
The King of Hearts interjects,
Suggesting a punishment that is much less severe,
And the Queen reluctantly agrees.
Alice is relieved that justice has been served.
Alice walks alone,
Feeling both happy and sad at the thought of leaving Wonderland.
Suddenly,
She sees the White Knight,
An eccentric figure who is dressed in white and has a helmet with a horse's tail on top.
He is also riding a horse,
Which is made out of papier-mâché.
The White Knight is a kind and friendly character who shows Alice his inventions,
Which are all designed to be completely useless.
He has created a helmet that amplifies sound,
A pencil that writes with two inkwells at once,
And a beehive hat that attracts bees.
Alice finds the White Knight's inventions amusing and endearing,
But she knows they will never work.
As they travel together,
The White Knight sings a song about his past adventures and his desire to be a hero.
He is proud of his attempts to rescue damsels in distress,
But admits that he is not always successful.
Alice finds the White Knight's song entertaining and charming,
And she is touched by his bravery and perseverance.
As they continue on their journey,
Alice and the White Knight come to a fork in the road.
The White Knight tells Alice that this is where they must part ways,
But before he leaves,
He gives Alice a gift.
It's a small,
White pawn chess piece,
Which he says is to remind her of him and their adventures together.
Alice thanks the White Knight and watches as he rides off into the distance.
She is sad to see him go,
But she knows that it is time for her to wake up and return to her own world.
She continues on her way,
Still carrying the chess piece in her hand.
As Alice approaches the final crossing,
She feels a sense of apprehension.
She knows that once she crosses over,
She will wake up and Wonderland will disappear forever.
She pauses for a moment,
Reflecting on her experiences and the lessons she has learned,
Before finally taking the last step.
Alice woke up from her dream,
Still feeling a bit dizzy from all the strange adventures she had just experienced.
She looked around and saw that she was sleeping in her sister's lap,
Sitting on the bank,
And her sister was reading a book.
Alice rubbed her eyes and looked up at her sister,
Feeling happy and relieved to be back in the real world.
Was it all a dream?
Alice wondered aloud.
Her sister looked down at her with a smile and replied,
Of course it was,
Dear.
You've been asleep for a while,
And I'm afraid you've missed tea.
Alice looked around and saw the sun was setting,
And she realized that she had been gone for longer than she thought.
She felt a little sad to leave her dream world behind,
But she was also relieved to be back in reality.
As they walked back home,
Alice's sister asked her about her dream,
And Alice eagerly recounted all the bizarre creatures and wondrous places she had encountered.
Her sister listened intently and smiled,
Amused by Alice's vivid imagination.
As they reached their house,
Alice's sister gave her a kiss on the forehead and said,
Remember,
Alice,
No matter how strange or confusing things may seem,
The real world is always here for you.
But don't forget to keep a little bit of wonder and magic in your heart.
Alice smiled and hugged her sister,
Feeling grateful for her wise words.
She went back inside,
Feeling tired but content,
And went to bed,
Where she dreamt of even more fantastic adventures.
In the morning,
Alice woke up feeling refreshed and ready to face the day.
She went about her usual routines,
But now with a new perspective and a sense of wonder about the world around her.
She knew that even though her dream world was just a figment of her imagination,
It had taught her a valuable lesson about curiosity,
Creativity,
And resilience.
As Alice went about her day,
She couldn't help but wonder if she would ever return back to Wonderland.
She knew it was just a dream,
But she couldn't shake that feeling that there was something more to explore and discover in that magical world.
And who knows,
Perhaps one day she would find herself falling back down the rabbit hole again,
Ready for whatever adventures lay ahead.
In that moment,
She felt something in her pocket.
She reached in and pulled out a white pawn chess piece.
She looked at it and smiled.
4.3 (31)
Recent Reviews
Lisa
October 7, 2023
Loved this ! I have memories of my mom reading me this book as a child . I didn’t remember about the white chess ♟️ piece she took out of her pocket . Such a magical wonderous story! Your voice is wonderful too! And I just started your 3 day Rumi course . Looking forward to day 2 .. and perhaps I’ll listen to a longer bedtime story to fall asleep! Grotto discover you on I.T. Shan !💜🙏
